/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Corporation code.
 *
 * The Initial Developer of the Original Code is Mozilla Foundation.
 * Portions created by the Initial Developer are Copyright (C) 2011
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Matt Woodrow <mwoodrow@mozilla.com>
 *
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 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * ***** END LICENSE BLOCK ***** */

#ifndef MOZILLA_GFX_HELPERSSKIA_H_
#define MOZILLA_GFX_HELPERSSKIA_H_

#include "2D.h"
#include "skia/SkCanvas.h"
#include "skia/SkDashPathEffect.h"

namespace mozilla {
namespace gfx {

static inline SkBitmap::Config
GfxFormatToSkiaConfig(SurfaceFormat format)
{
  switch (format)
  {
    case FORMAT_B8G8R8A8:
      return SkBitmap::kARGB_8888_Config;
    case FORMAT_B8G8R8X8:
      // We probably need to do something here.
      return SkBitmap::kARGB_8888_Config;
    case FORMAT_R5G6B5:
      return SkBitmap::kRGB_565_Config;
    case FORMAT_A8:
      return SkBitmap::kA8_Config;

  }

  return SkBitmap::kARGB_8888_Config;
}

static inline void
GfxMatrixToSkiaMatrix(const Matrix& mat, SkMatrix& retval)
{
    retval.setAll(SkFloatToScalar(mat._11), SkFloatToScalar(mat._21), SkFloatToScalar(mat._31),
                  SkFloatToScalar(mat._12), SkFloatToScalar(mat._22), SkFloatToScalar(mat._32),
                  0, 0, SK_Scalar1);
}

static inline SkPaint::Cap
CapStyleToSkiaCap(CapStyle aCap)
{
  switch (aCap)
  {
    case CAP_BUTT:
      return SkPaint::kButt_Cap;
    case CAP_ROUND:
      return SkPaint::kRound_Cap;
    case CAP_SQUARE:
      return SkPaint::kSquare_Cap;
  }
  return SkPaint::kDefault_Cap;
}

static inline SkPaint::Join
JoinStyleToSkiaJoin(JoinStyle aJoin)
{
  switch (aJoin)
  {
    case JOIN_BEVEL:
      return SkPaint::kBevel_Join;
    case JOIN_ROUND:
      return SkPaint::kRound_Join;
    case JOIN_MITER:
    case JOIN_MITER_OR_BEVEL:
      return SkPaint::kMiter_Join;
  }
  return SkPaint::kDefault_Join;
}

static inline bool
StrokeOptionsToPaint(SkPaint& aPaint, const StrokeOptions &aOptions)
{
  // Skia rendewrs 0 width strokes with a width of 1 (and in black),
  // so we should just skip the draw call entirely.
  if (!aOptions.mLineWidth) {
    return false;
  }
  aPaint.setStrokeWidth(SkFloatToScalar(aOptions.mLineWidth));
  aPaint.setStrokeMiter(SkFloatToScalar(aOptions.mMiterLimit));
  aPaint.setStrokeCap(CapStyleToSkiaCap(aOptions.mLineCap));
  aPaint.setStrokeJoin(JoinStyleToSkiaJoin(aOptions.mLineJoin));
  if (aOptions.mDashLength > 1) {
    std::vector<SkScalar> pattern;
    pattern.resize(aOptions.mDashLength);
    for (uint32_t i = 0; i < aOptions.mDashLength; i++) {
      pattern[i] = SkFloatToScalar(aOptions.mDashPattern[i]);
    }
    
    SkDashPathEffect* dash = new SkDashPathEffect(&pattern.front(), 
                                                  aOptions.mDashLength, 
                                                  SkFloatToScalar(aOptions.mDashOffset));
    SkSafeUnref(aPaint.setPathEffect(dash));
  }
  aPaint.setStyle(SkPaint::kStroke_Style);
  return true;
}

}
}

#endif /* MOZILLA_GFX_HELPERSSKIA_H_ */
